The aim of this project is to provide a simple framework to get people started with 3D programming.
Latest DirectX Articles - Page 4
DirectInput is essential for responsive games, therefore to help ease the transition of DOS games programmers, you can use this class to read mouse input directly
Class that utilizes DirectX7 to control multiple Joystick Controls.
DirectInput is essential for responsive games. This article presents a class to read the keyboard.
Simple Direct Draw Using MFC
Smart DirectDraw Classes
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It's essential to know the differences in these libraries and use them correctly. This brief tutorial will guide you.
With facilities to search, copy, extract segments, and more, the array class can handle pretty much any task you need to perform with ease.
Learn about delegates, a type that represents a reference to physical methods with the same parameter list and return type.
If you have written solid code, you have accomplished one half of the objective. Solid code is the protagonist, or hero, of our story, but testing is the more sedate side kick that often saves the day after the hubris of the hero has almost certainly lead to calamity.