Capture different portions of the screen and the save them to a file. (The source code was updated.)
Latest Graphics & Multimedia Articles - Page 17
Learn about digital sound and how it is stored in a computer. You'll learn to open, extract, and represent the information from a WAVE file.
Capturing a Window Image Into a Bitmap File, Supporting MS PaintBrush and All -- (Like the Thumbnail View of Windows Explorer)
Capture a Windows image into a bitmap file that will support all PaintBrush tools and Thumbnail Views of Windows Explorer. This code helps you avoid the "white out" problem that can occur when capturing bitmaps.
An 8-bit Run-Length-Encoded (RLE) bitmap compression routine in VC++.
BMP MERGER -- A Reusable Class to Merge BMP files, Load a Bitmap from a BMP File, and Display HBITMAP without Flicker
Merge a group of BMP files to a HBITMAP and return the corresponding palette. Also, see how to load a bitmap from a BMP file with the palette information and display a bitmap without flicker.
The ability to draw an image on the screen that is a different size than the original source image is incredibly easy. In this article, learn how to do it quicker and more efficiently.
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Learn more about a few commonly used components and explore their utility and usages.
Learn how to create a new project for a 3D game, add a simple object to your 3D world, and build a UWP application from this project.
Learn the complicated way of getting disk information from your computer.
Application Programming Interfaces (APIs) are where you have to be. It's not a matter of if as much as a matter of which.