Learn about CMeshViewer, a CStatic-derived class that can be used to write .x files in an application.
Latest Graphics & Multimedia Articles - Page 11
Generating Debug Bitmaps for DirectX
Debugging a DirectX application is not the easiest thing to do.
Trick: How to Capture Video Screen Shots
An article describing a trick to capture video screen shots.
Video for Windows Single-Frame Capture Class Without MFC
Learn to capture single frames from a webcam to memory for environments where it isn't possible to use MFC.
Better GIFs with Octrees
Use adaptive color quantization to create better GIF files with GDI+.
A Sharp View with QGaussFilter
Despite its somewhat confusing name, Unsharp Mask is an important procedure to enhance the quality of bitmap pictures. The QGaussFilter class performs Unsharp Mask, and more. (The project code was updated.)
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MFC Integration with the Windows Transactional File System (TxF)
The Transactional File System (TxF), which allows access to an NTFS file system to be conducted in a transacted manner through extensions to the Windows SDK API. MFC 10, has been extended to support TxF and related technologies. This support allows existing MFC applications to be easily extended to support kernel transactions.
.NET Framework: Collections and Generics
The original release of the .NET Framework included collections as .NET was introduced to the Microsoft programming world. The .NET Framework 2.0 introduced generics to complement the System.Collections namespace and provide a more efficient and well performing option. Read on to learn more...

Obtaining External Window Handles and Window Captions with Visual Studio 2012
Learn how to obtain an outside application's window handle, in order to manipulate that window from inside your program, using either VB.NET or C#.

SOLID Principles in C# - An Overview
SOLID principles form the base for writing good and clean object oriented code in C#. Learn about the S.O.L.I.D principles and explore C# coding samples for each.
