Learn about CMeshViewer, a CStatic-derived class that can be used to write .x files in an application.
Latest Graphics & Multimedia Articles - Page 11
Debugging a DirectX application is not the easiest thing to do.
An article describing a trick to capture video screen shots.
Learn to capture single frames from a webcam to memory for environments where it isn't possible to use MFC.
Use adaptive color quantization to create better GIF files with GDI+.
Despite its somewhat confusing name, Unsharp Mask is an important procedure to enhance the quality of bitmap pictures. The QGaussFilter class performs Unsharp Mask, and more. (The project code was updated.)
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The Transactional File System (TxF), which allows access to an NTFS file system to be conducted in a transacted manner through extensions to the Windows SDK API. MFC 10, has been extended to support TxF and related technologies. This support allows existing MFC applications to be easily extended to support kernel transactions.
The original release of the .NET Framework included collections as .NET was introduced to the Microsoft programming world. The .NET Framework 2.0 introduced generics to complement the System.Collections namespace and provide a more efficient and well performing option. Read on to learn more...
Learn how to obtain an outside application's window handle, in order to manipulate that window from inside your program, using either VB.NET or C#.
SOLID principles form the base for writing good and clean object oriented code in C#. Learn about the S.O.L.I.D principles and explore C# coding samples for each.