Latest Graphics & Multimedia Articles - Page 5

Progress Sphere

Learn about a class that displays and automates a translucent, shadowed modal dialog with a progress sphere.

Intercept Calls to DirectX with a Proxy DLL

Learn to intercept calls to DirectX (D3D) by using a proxy DLL ("stub-dll"). The concept is used to show information on top of a DirectX full screen game, without touching the game's source.

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Understanding .NET Encryption

Understanding .NET Encryption

There's no shortage of functionality built into the .NET framework to help you encrypt and secure your data. Follow along and feel more secure.

Top White Papers and Webcasts

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