Learn how to access a camera and capture video by using a Windows Mobile 5.0 API called DirectShow.
Latest Graphics & Multimedia Articles - Page 5
Learn about OLE container implementation to host a Transparent Flash Player Control using plain C++. No ATL, MFC, or other libraries are used.
Learn about a class that displays and automates a translucent, shadowed modal dialog with a progress sphere.
Learn about a new utility to analyse the data's structure on a DVD.
Learn about the changes in the .ico format in Windows Vista and how to compile Vista icons into your applications.
The days of locking your audio applications into one platform are over. PortAudio, a free, cross-platform audio I/O library, enables you to record and/or play sound using a simple callback function.
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Play with gravity in Unity.
With a UWP app, you can design for specific input modes and devices. Learn to control a camera from one.
Take advantage of pattern matching to check for patterns in your code, improve performance, and simplify your code.