Latest Graphics & Multimedia Articles - Page 5

Progress Sphere

Learn about a class that displays and automates a translucent, shadowed modal dialog with a progress sphere.

Intercept Calls to DirectX with a Proxy DLL

Learn to intercept calls to DirectX (D3D) by using a proxy DLL ("stub-dll"). The concept is used to show information on top of a DirectX full screen game, without touching the game's source.

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MFC Integration with the Windows Transactional File System (TxF)

The Transactional File System (TxF), which allows access to an NTFS file system to be conducted in a transacted manner through extensions to the Windows SDK API. MFC 10, has been extended to support TxF and related technologies. This support allows existing MFC applications to be easily extended to support kernel transactions.

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  • Live Event Date: August 20, 2014 @ 1:00 p.m. ET / 10:00 a.m. PT When you look at natural user interfaces as a developer, it isn't just fun and games. There are some very serious, real-world usage models of how things can help make the world a better place – things like Intel® RealSense™ technology. Check out this upcoming eSeminar and join the panel of experts, both from inside and outside of Intel, as they discuss how natural user interfaces will likely be getting adopted in a wide variety …

  • Protecting business operations means shifting the priorities around availability from disaster recovery to business continuity. Enterprises are shifting their focus from recovery from a disaster to preventing the disaster in the first place. With this change in mindset, disaster recovery is no longer the first line of defense; the organizations with a smarter business continuity practice are less impacted when disasters strike. This SmartSelect will provide insight to help guide your enterprise toward better …

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