Latest Graphics & Multimedia Articles - Page 5

Progress Sphere

Learn about a class that displays and automates a translucent, shadowed modal dialog with a progress sphere.

Intercept Calls to DirectX with a Proxy DLL

Learn to intercept calls to DirectX (D3D) by using a proxy DLL ("stub-dll"). The concept is used to show information on top of a DirectX full screen game, without touching the game's source.

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Accessing Twitter with C#

Accessing Twitter with C#

Explore the basics of accessing a Twitter account and look at the ways we can search and interact with the data available to you.

Top White Papers and Webcasts

  • Today's agile organizations pose operations teams with a tremendous challenge: to deploy new releases to production immediately after development and testing is completed. To ensure that applications are deployed successfully, an automatic and transparent process is required. We refer to this process as Zero Touch Deployment™. This white paper reviews two approaches to Zero Touch Deployment--a script-based solution and a release automation platform. The article discusses how each can solve the key …

  • On-demand Event Event Date: October 29, 2014 It's well understood how critical version control is for code. However, its importance to DevOps isn't always recognized. The 2014 DevOps Survey of Practice shows that one of the key predictors of DevOps success is putting all production environment artifacts into version control. In this webcast, Gene Kim discusses these survey findings and shares woeful tales of artifact management gone wrong! Gene also shares examples of how high-performing DevOps …

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