Delve into some of the key aspects of the C/C++ compilation process with GCC.
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Developers rejoice, the C++0x standard has changed the rules of initialization to allow you to initiate almost any object.
Implement delegates in C++ (which normally most of C++ compilers don't support) in a way that is really easy and that is cross-compiler compatible.
MFC Analysis with CppDepend.
Sample code for a fast version of Conway's Game of Life with thread and DirectX draw.
Explore a C++ replacement of the official ASIO SDK that supports multiple ASIO devices put to the test in a tiny WinAMP output DLL.
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Learn to implement exception handling mechanism in C++.
With the arrival of C# 7, tuples have changed quite a bit. If you haven't been using them, read this article; you might reconsider their use.
Learn how you can use Visual Basic to make a program that mounts ISO files.
Take advantage of pattern matching to check for patterns in your code, improve performance, and simplify your code.