If you are using the STL bitset class with large bitsets that spend most their time in the sparse or mostly populated range, this class may be what you are looking for.
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I/O completion ports are the holy grail of performance. This article provides an extremely lightweight and open framework for easily implementing IOCP's in your application(s).
Learn how to develop and use multi platform plugins easily using the Simple Plugin Layer (SPL) Library.
In this week's .NET Tips & Techniques column, Tom Archer presents a step-by-step approach to uniquely identifying your serialized files using Managed Extensions, custom serialization, and GUIDs.
Notifiers make anonymous communication between objects in a system possible. They are also easy to understand, providing a seamless migration as new developers are introduced to a project. This article describes the design and implementation of Notifiers in C++.
C++ 101—Before using const with your pointers, know its impact on your code!
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It's essential to know the differences in these libraries and use them correctly. This brief tutorial will guide you.
With facilities to search, copy, extract segments, and more, the array class can handle pretty much any task you need to perform with ease.
Learn about delegates, a type that represents a reference to physical methods with the same parameter list and return type.
If you have written solid code, you have accomplished one half of the objective. Solid code is the protagonist, or hero, of our story, but testing is the more sedate side kick that often saves the day after the hubris of the hero has almost certainly lead to calamity.