Explore using C++ on Docker Engine.
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This is a set of templates and macros to provide the ability to easily serialize any object to a string stream.
Focus on templates in particular and generics in general with appropriate code examples to create an extensible design.
Learn how to create and use variables, the diverse fundamental data types of C++/CLI, as well the importance and usage of constants.
Leverage virtual destructors in Managed C++ to avoid memory leaks in your application.
Model-View-ViewModel (MVVM) is a proven design pattern used heavily in many WPF / Silverlight applications. This article focuses on implementing MVVM on existing applications rather than starting a new application. In this article we are going to see how we can take small steps towards MVVM.
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Learn more about a few commonly used components and explore their utility and usages.
Learn how to create a new project for a 3D game, add a simple object to your 3D world, and build a UWP application from this project.
It's easy it is to make a Reversi game in Visual Basic. Learn how here.
Application Programming Interfaces (APIs) are where you have to be. It's not a matter of if as much as a matter of which.