Latest General Articles - Page 3

Clone Smart Pointer (clone_ptr)

Learn about a non-sharing smart pointer class that can be used with STL containers such as std::map, vector, list, set, and deque. The smart pointer has an assignment operator and greater than operator that call the target object's operator.

Delaunay Triangles

Learn about an algorithm to calculate this intriguing and important data structure in computer graphics.

Selecting a Geometrical Object

Learn about a method of selecting a geometrical object which is described by its vertices. This article might be of use if you are creating 2D or 3D shape related software.

Message Digests and Digital Fingerprints

Learn about an OO implementation of the MD5 algorithm in C++. It does not simply copy Ron Rivest's C code into a class. It was written to help provide a better understanding of MD5 and how C++ and its STL may be used to implement it. The code is not optimised.

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MFC Integration with the Windows Transactional File System (TxF)

The Transactional File System (TxF), which allows access to an NTFS file system to be conducted in a transacted manner through extensions to the Windows SDK API. MFC 10, has been extended to support TxF and related technologies. This support allows existing MFC applications to be easily extended to support kernel transactions.

.NET Framework: Collections and Generics

The original release of the .NET Framework included collections as .NET was introduced to the Microsoft programming world. The .NET Framework 2.0 introduced generics to complement the System.Collections namespace and provide a more efficient and well performing option. Read on to learn more...

SOLID Principles in C# - An Overview

SOLID principles form the base for writing good and clean object oriented code in C#. Learn about the S.O.L.I.D principles and explore C# coding samples for each.

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