Creating Drag Image for a CTreeCtrl without images
Posted
by Pel K Txnder
on August 4th, 1999
If, on the other hand, no valid CImageList is found, a bitmap is created based on the size of item rect, and the item text is drawn into it. Then a CImageList is created and the bitmap is added to it.
CImageList* CTreeCtrlEx::CreateDragImageEx(HTREEITEM hItem)
{
if(GetImageList(TVSIL_NORMAL) != NULL)
return CreateDragImage(hItem);
CRect rect;
GetItemRect(hItem, rect, TRUE);
rect.top = rect.left = 0;
// Create bitmap
CClientDC dc (this);
CDC memDC;
if(!memDC.CreateCompatibleDC(&dc))
return NULL;
CBitmap bitmap;
if(!bitmap.CreateCompatibleBitmap(&dc, rect.Width(), rect.Height()))
return NULL;
CBitmap* pOldMemDCBitmap = memDC.SelectObject( &bitmap );
CFont* pOldFont = memDC.SelectObject(GetFont());
memDC.FillSolidRect(&rect, RGB(0, 255, 0)); // Here green is used as mask color
memDC.SetTextColor(GetSysColor(COLOR_GRAYTEXT));
memDC.TextOut(rect.left, rect.top, GetItemText(hItem));
memDC.SelectObject( pOldFont );
memDC.SelectObject( pOldMemDCBitmap );
// Create imagelist
CImageList* pImageList = new CImageList;
pImageList->Create(rect.Width(), rect.Height(),
ILC_COLOR | ILC_MASK, 0, 1);
pImageList->Add(&bitmap, RGB(0, 255, 0)); // Here green is used as mask color
return pImageList;
}

Comments
There are no comments yet. Be the first to comment!