Remove close button from floating toolbar

The article 'Remove system menu from floating toolbar' by Sushil Saxena shows one way of removing the close button from a toolbar. However, it is not the neatest of solutions to the problem.

This is my solution: It does rely on a little dodge to get a runtime class for an internal MFC class, but apart from that...

First, add some code somewhere, proabably in the cpp file, to get at that class.

// bodge class so we can get at the runtime class for this docked window
// helper class (not defined in any MFC header file)
class CMiniDockFrameWnd

Secondly, in the OnSize handler (called every time bar is floated or docked, but not so often as a click) add

	// remove the close button on the parent
	CWnd *pParent = GetParent();
	if(pParent) pParent = pParent->GetParent();
	if(pParent != NULL && pParent->GetRuntimeClass() == RUNTIME_CLASS(CMiniDockFrameWnd)
		&& pParent->GetStyle() & WS_SYSMENU)
		pParent->ModifyStyle(WS_SYSMENU, 0, 0);

And your toolbar no longer has a close button.


  • Goal

    Posted by snareenactina on 11/06/2012 07:28pm

    The relevant parameter for assessing the U.S. labor market impacts of globalization is the volume of trade conducted with lower-wage trading partners (know in the jargon as less-developed countries, or LDCs for short). This paper uses the average of imports and exports from non-OECD countries (as OECD countries are generally rich, and trade with them will not necessarily follow the predicted patterns regarding the labor-intensity of imports and exports that drives the inequality-inducing effects of trade), non-OPEC countries (as oil is not generally thought to compete with U.S. production), and Turkey and Mexico (the two poorest OECD nations) for this parameter. imagemac Link to this comment: statesmen ihsaa krayenbuhl mcclellandii loco

  • New one

    Posted by snareenactina on 11/02/2012 04:33pm

    Ruh roh Astro. These numbers oughtta be real sparkly a year from now. And don't think that a whole bunch of Democrat CongressCritters haven't noticed this little tidbit. Because they surely have. fatwire Why? Because you use less gas when the engine is turning slowly. The slower the engine turns, the fewer the number of explosions in the cylinders. And fewer explosions means less gas consumed. quest routine chan marmots gameshttp

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