Extended statusbar with bitmap, progress bar and mouse action
With the XStatusBar-class it is very easy to display text, numbers, bitmaps or progressbars in a statusbar. It also provides temporary display of text in any pane with automatic restore of the normal appearance. For example, it is possible to display a scrolling bitmap in a pane but during a long operation, a progressbar indicates how long it takes. The class also provides actions when you click in any pane (also in dialogbased applications).
In this example, the first pane temporarily changes to a progressbar. When the long operation ends, it automaticly changes back to a normal textpane.
What have you to do, to use this class?
The use the XStatusBar-class is quite simple. First you have change the existing CStatusBar-member m_wndStatusBar to XStatusBar in your mainframe-headerfile.
XStatusBar m_wndStatusBar;
Second, replace the creation-functions in the OnCreate()-method of CMainFrame by:
if(!m_wndStatusBar.CreateStatusBar(this, indicators, sizeof(indicators)/sizeof(UINT)))
{
TRACE0("Failed to create status bar\n");
return -1;
}
Third, define the appearance of the panes. For example
m_wndStatusBar.SetMode(1, XSB_TEXT | DT_CENTER | DT_VCENTER); m_wndStatusBar.SetMode(2, XSB_NUMBER | DT_CENTER); m_wndStatusBar.SetMode(3, XSB_BITMAP| XSB_REPEAT);
For each pane, you can combine the following modes:
| XSB_TEST | Display text in this pane |
| XSB_NUMBER | Display a number in this pane |
| XSB_BITMAP | Display a bitmap in this pane |
| XSB_PROGRESS | Display a progressbar in this pane |
| XSB_HSCROLL | Scroll the text, number or bitmap in this pane horizontal |
| XSB_VSCROLL | Scroll the text, number or bitmap in this pane vertical |
| XSB_DSCROLL | Scroll horizontal and vertical |
| XSB_REPEAT | Draw the text, number or bitmap multiple times to fill the pane |
| XSB_STRETCH | Grow or shrink the bitmap, so that the entire pane was filled |
| XSB_SMOOTH | Progressbar was drawn smooth |
| XSB_TOP | Align top (like DT_TOP) |
| XSB_LEFT | Align left (like DT_LEFT) |
| XSB_CENTER | Align center (like DT_CENTER) |
| XSB_RIGHT | Align right (like DT_RIGHT) |
| XSB_VCENTER | Align vertical center (like DT_VCENTER) |
| XSB_BOTTOM | Align bottom (like DT_BOTTOM) |
You can change the mode for every Pane whenever you want.
Fourth, after the mode-definition, you have to tell the panes about further information:
m_wndStatusBar.SetFgColor(1, RGB( 0, 0, 0), RGB(255, 255, 255)); m_wndStatusBar.SetBkColor(1, RGB( 0, 255, 255), RGB(128, 0, 0)); m_wndStatusBar.SetNumber(2, 0, 0); m_wndStatusBar.SetBitmap(3, "BM1", "BM2");
There are a couple of functions to change the appearance of the panes:
| Method | Description | Default |
| SetFgColor | Set the pane's textcolor (Mode XSB_TEXT or XSB_NUMBER) * | enabled: standard textcolor (e.g. black) disabled: greyed text (e.g. grey) |
| SetBkColor | Set the pane's backgroundcolor (Mode XSB_TEXT or XSB_NUMBER) * | std-backgroundcolor (e.g. light grey) |
| SetBitmap | Set the pane's bitmap (Mode XSB_BITMAP)* The bitmaps are defined as stringresources. If you use int-resource use MAKEINTRESOURCE(..) | - |
| SetText | Set the pane's text (Mode XSB_TEXT or XSB_NUMBER) * | Indicatortext (e.g. CAPS, NUM, ...) |
| SetNumber | Set the pane's number (Mode XSB_TEXT or XSB_NUMBER) * | - |
| SetFont | Set the pane's font (LOGFONT or CFont, Mode XSB_TEXT or XSB_NUMBER) | standard textfont (e.g. MS Sans Serif 10pt) |
| SetFontSize | Set the pane's fontsize (Mode XSB_TEXT or XSB_NUMBER) | standard textfontsize (e.g. 10pt) |
| SetFontName | Set the pane's fontname (Mode XSB_TEXT or XSB_NUMBER) | standard textfontname (e.g. MS Sans Serif) |
| SetRange | Set the pane's progressbarrange (see CProgressBar, Mode XSB_PROGRESS) | 0 .. 100 |
| SetPos | Set the pane's progressbarposition (see CProgressBar, Mode XSB_PROGRESS) | 0 |
| SetOffset | Set the pane's progressbaroffset (see CProgressBar, Mode XSB_PROGRESS) | 1 |
| SetStep | Set the pane's progressbarstep (see CProgressBar, Mode XSB_PROGRESS) | 1 |
| Increment | Incremet the pane's numbervalue (Mode XSB_NUMBER) | - |
| Decrement | Decremet the pane's numbervalue (Mode XSB_NUMBER) | - |
| * Remeber: You can set two values, one for the enabled pane and one for the disabled pane | ||
If you only need textpanes, like the standard-statusbar you don't need to do step 3 and 4. Now you are ready to use the class.
What have you to do, to temporarily display a progress bar?
First you have to save the pane's appearance with SavePane(ix). Then you can change the mode of the pane to XSB_PROGRESS and set the progress bars parameters (e.g. SetRange(ix, 0, 100), SetStep(ix, 2), ...). Now it's time to do your long operation and step your progressbar (StepIt(ix)). At last, restore the pane's appearance (RestorePane(ix)).
m_wndStatusBar.SavePane(0); m_wndStatusBar.SetMode(0, XSB_PROGRESS); m_wndStatusBar.SetRange(0, 0, 100); ... (long operation) ... m_wndStatusBar.RestorePane(0);
What have you to do, to temporarily display a text?
There is another class called XPaneText, to simplify this action. When you want to show temporar text in a pane (no matter if the pane is enabled or disabled) just create a XPaneText-object with the specified text. When you destroy the object, the original appearance of the pane was restored. For example, the following code displays the text "Display this text" in the first pane until you end the dialog. There's no matter if the pane was in bitmap-mode or if it was disabled.
{
XPaneText("Display this text");
CTestDialog dlg;
dlg.DoModal();
} // Destroy the XPaneText-object ==> Restore pane
How does the application know, which pane was clicked?
First you have to add a normal handler for the mouse-event (for example ON_WM_LBUTTONDBLCLK()). In the eventhandler, use the function GetPaneAtPosition(point) to determine, wich pane belongs to the mouse-position. This function also works fine in dialogs, because in this case, the point was translatet into client-corrdinates.
void CMainFrame::OnLButtonDblClk(UINT nFlags, CPoint point)
{
if (m_wndStatusBar.GetPaneAtPosition(point) == 3)
AfxMessageBox("Pane 3 doubleclicked");
else
...
}

Comments
How can i add Text and Bitmap both on one pane?
Posted by ziashahid on 03/06/2008 05:29amHi! I wanna add Text and Bitmap both on one pane, how cud i achieve this?
ReplyHow do i add a colour to the status bar
Posted by Legacy on 07/11/2003 12:00amOriginally posted by: kishore
Hello, i want to know how we add colour to the status bar.. I used OnCtlColor earlier and i wanna suggestion on how to do it. If there are any other ways, kindly do suggest me. Thanks a lot
ReplyAmie
How to run it in a separate thread??
Posted by Legacy on 04/20/2003 12:00amOriginally posted by: Mustafa
Hi
Thank you for this great work....but when I have horizontal scrolling text running in Win98 the scroll-speed is very slow but if you continously move the mouse, the scroll speed is faster and smoother...so I thought what if I place the whole XStatusBar in it's own thread...but don't know how..have been trying some approaches but failed...could you help me there??
Regards
Mustafa
ReplyRedraw ProgressBar
Posted by Legacy on 07/21/2002 12:00amOriginally posted by: Christophe Jacquelin
Hello,
After fixing SetPos on a ProgressBar, its work better whith the use of the redraw fonction on the status bar :
m_wndStatusBar.RedrawWindow(NULL,NULL,RDW_INVALIDATE | RDW_UPDATENOW);
Sincerely,
Christophe,
-
Replymouse
Posted by chrif on 03/16/2005 08:18amI would like to do a graph who follow the mouvment of the mouse . I program with C# on PDA
ReplyStatus Bar with Progress bar and bitmap
Posted by Legacy on 09/26/2001 12:00amOriginally posted by: Jessica
May i know how to do it in WIN32 API?
ReplyPlease E-mail me as soon as possible
Adding the title tip
Posted by Legacy on 09/18/2001 12:00amOriginally posted by: Prakash
How can i add the title tip to the panes in this statusbar control ???
ReplyA Question??? Resizing a pane of the Status Bar
Posted by Legacy on 07/23/2001 12:00amOriginally posted by: BizQt
How can I Resize a width of pane. I have declared as in example the second pane to XSB_PROGRESS. But it's too short! How can I correct this???
ReplyGripper property removed but....
Posted by Legacy on 06/05/2001 12:00amOriginally posted by: Prasad
In PreCreateWindow, I disable the gripper property, it work in functionality but the gripper Icon is displayed over the first pane from right.
PreCreateWindow(CREATESTRUCT& cs)
{
BOOL bRet = CStatusBar::PreCreateWindow(cs);
//Removed gripper property
cs.style &= ~SBARS_SIZEGRIP;
return bRet;
}
I know that there is something in OnPaint Handler, which does this.
If someone could point me in the direction of what is happening, I would really appreciate it.
Prasad
ReplyThat's what I have looked for long time!
Posted by Legacy on 05/27/2001 12:00amOriginally posted by: vector zhu
Thank you very much!
Reply
Thanks for posting this.
Posted by Legacy on 05/14/2001 12:00amOriginally posted by: Rudy Schalk
Just what I needed for a real time updating status bar. I used ability to change the background colors to alert the user to changes of state in my system. Again, thanks for taking the time to post this code.
--Rudy
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