Scrolling(iwave) credits using CStatic


Download project file.

In this project CStatic is subclassed to give you a different type of scrolling credits. The credits scroll from the right to left but the text is drawn along a sine-wave.



Comments

  • Two questions

    Posted by Legacy on 11/05/2002 12:00am

    Originally posted by: James

    How can I modifiy code to essentially scroll WITHOUT the 'sinus' while being able to control the speed?

    I'm realatively new to Visual but I've been trying this for some time now but am unable to adjust the speed once I make mods to essentially remove the sinus.

    Thanks in advance.

    Excellent project

    Reply
  • Can't Show WideChar :(

    Posted by Legacy on 03/04/2002 12:00am

    Originally posted by: 111222

    it's wonderful.
    bbbbut can't show Chinese、Japanese and so on....

    Reply
  • Superb...

    Posted by Legacy on 01/27/2002 12:00am

    Originally posted by: Habeeballah Hasnoddin

    Great Job...
    Realy Excellent, Cool, Simple and very uselful....
    Do More like this....

    Reply
  • How to avoid TimerPROC for scrolling?!

    Posted by Legacy on 12/03/2000 12:00am

    Originally posted by: Largie

    Hi! I tested this code and IT IS GREAT!

    But there is one problem... When you use the scroller the
    CSinusFrame uses the TimerProc function to "time" every scroll. Because it uses the RECT of a controll...

    Is it possible to let a thread or other take care of the "scrolling"?! Please help!

    -Large

    Reply
  • This is great, but

    Posted by Legacy on 03/26/1999 12:00am

    Originally posted by: Hades

    This is really cool. But I have a couple questions...

    1) Is there anyway to have the window close after It runs through once?

    2) Is there anyway to have an AVI in the scroll?

    Thanks

    Reply
  • Nice effect but..

    Posted by Legacy on 03/10/1999 12:00am

    Originally posted by: Jeremy Garrard

    It would be nice if the source code was complete. All the interesting stuff such as the subclassed control itself, and the code to paint the text (what I was really interested in), is not included!

    Reply
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