Overcome Window Flicker While Dragging
While I use the CImageList control for dragging, I found it flickers in the owner window while draging and redraw the client region. I tried Google to find a solution, but there were no result, so I try to solve it myself.
Here's my solution, which I'm very glad share with you!
First, you should register a new window class and create a new top most tool window, and move it's position far off screen(I take 99000), so it's not visible. The code would look like this:
BOOL CImageDragWrapper::Initialize()
{
if(m_hDragWnd)
{
return TRUE;
}
WNDCLASSEX wcex;
wcex.cbSize = sizeof(WNDCLASSEX);
if(!::GetClassInfoEx(AfxGetInstanceHandle(), POPWINDOWCLASSNAM, &wcex))
{
wcex.style = CS_HREDRAW | CS_VREDRAW;
//specifies default window procedure
wcex.lpfnWndProc = (WNDPROC)DefWindowProc;
wcex.cbClsExtra = 0;
wcex.cbWndExtra = 0;
wcex.hInstance = AfxGetInstanceHandle();
wcex.hIcon = LoadIcon(0, IDI_INFORMATION);
wcex.hCursor = LoadCursor(NULL, IDC_ARROW);
wcex.hbrBackground = (HBRUSH)(COLOR_WINDOW+1);
wcex.lpszMenuName = 0;
wcex.lpszClassName = POPWINDOWCLASSNAM;
wcex.hIconSm = LoadIcon(0, IDI_INFORMATION);
RegisterClassEx(&wcex);
}
m_hDragWnd = CreateWindowEx(WS_EX_TOPMOST | WS_EX_TOOLWINDOW, POPWINDOWCLASSNAM,
_T(""),WS_POPUP | WS_DISABLED | WS_CLIPSIBLINGS,99000,
0, 6, 6, 0, 0,
AfxGetInstanceHandle(), 0 );
if(m_hDragWnd)
{
SetLayeredWindowAttributes(RGB(255,255,255), 100, /*0x00000001|*/0x0000002);
ShowWindow(m_hDragWnd, SW_SHOW);
UpdateWindow(m_hDragWnd);
}
return m_hDragWnd != 0;
}
Second, move the window to properly position and paint it's client. The code would look like this:
BOOL CImageDragWrapper::DragBegin(HWND hDragWndOwner,int cxWnd, int cyWnd,
int cxHotSpotOffset, int cyHotSpotOffset,
const POINT& ptCurrentMousePos, HBITMAP hBack,
int cxBackOffset, int cyBackOffset)
{
if(m_hDragWnd)
{
m_hDragWndOwner = hDragWndOwner;
m_cxHotSpotOffset = cxHotSpotOffset;
m_cyHotSpotOffset = cyHotSpotOffset;
POINT ptDest = ptCurrentMousePos;
ClientToScreen(m_hDragWndOwner, &ptDest);
::MoveWindow(m_hDragWnd,
ptDest.x - m_cxHotSpotOffset,
ptDest.y - m_cyHotSpotOffset,
cxWnd,
cyWnd, TRUE);
//Draw background image for dragging support window
if(hBack)
{
HDC hDC = ::GetDC(m_hDragWnd);
HDC hMemDC = ::CreateCompatibleDC(hDC);
HBITMAP hbmpOldMem = (HBITMAP)::SelectObject(hMemDC, hBack);
::BitBlt(hDC, 0,
0,
cxWnd,
cyWnd,
hMemDC,
cxBackOffset,
cyBackOffset,
SRCCOPY);
::SelectObject(hMemDC, hbmpOldMem);
::DeleteDC(hMemDC);
::ReleaseDC(m_hDragWnd, hDC);
}
}
return m_hDragWnd != 0;
}
Third, changes the position and dimensions for dragging support window by calling MoveWindow
Forth, move dragging to support the window's postion far to screen. The code would look like this:
BOOL CImageDragWrapper::DragEnd()
{
if(m_hDragWnd && m_hDragWndOwner)
{
m_hDragWndOwner = 0;
::MoveWindow(m_hDragWnd,
99000,
0,
6,
6, TRUE);
}
return m_hDragWnd != 0;
}
Using the Code:
First, in the InitInstance method of CWinApp's subclass add code like this:
CImageDragWrapper::Initialize();
CTestDragDialogDlg dlg;
m_pMainWnd = &dlg;
int nResponse = dlg.DoModal();
if (nResponse == IDOK)
{
// TODO: Place code here to handle when the dialog is
// dismissed with OK
}
else if (nResponse == IDCANCEL)
{
// TODO: Place code here to handle when the dialog is
// dismissed with Cancel
}
CImageDragWrapper::Destroy();
Then in dragging the owner window's OnMouseMove, OnLButtonUp method calls DragBegin, DragMove, and DragEnd method of CImageDragWrapper, It's very simple.
Note: you can compare CImageDragWrapper with CImageList by using my sample code!

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