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ReplyThis really resizes images perfectly. I hope I can use it in a commercial project, since code has already been publically available. regards
ReplyOriginally posted by: Tony Tohme
This seems to work on 24 bit type images, but what if I have a black and white image, when I tried to set the bitcount to 1 in your struct it failed.
ANyone knows what to do if the image is B/W.
Thanks
Originally posted by: meghana
going through the code without knowing the algorithm is difficult. can u provide a brief of the algorithm used in the shrinking of image
ReplyOriginally posted by: uri ben manachem
thanks
nice to see good programming after messing with windows
Originally posted by: Peter O.
// -- start cutting here
POINT GetBitmapSize (HBITMAP h)
{
POINT p;
BITMAP o;
GetObject (h,sizeof(o),&o);
p.x=o.bmWidth;
p.y=o.bmHeight;
return (p);
}
void OpenBitmapForWork (HBITMAP b,tWorkBMP *w)
{
BITMAPINFO s;
HDC h=GetDC(NULL);
POINT v=GetBitmapSize(b);
CreateWorkingBitmap (v.x,v.y,w);
SetBMIHeader (&s,w->x,w->y);
GetDIBits (h,b,0,w->y,w->b,&s,DIB_RGB_COLORS);
ReleaseDC (NULL,h);
}
// -- stop cutting here
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Reply
Originally posted by: yuval gross
does anybody know how to remove the antialiasing from a given bitmap??
If I mask out the background of a bitmap (say in white)
and remain with the foreground image which still has the antialiasing pixels - is there a way to get rid of these pixels??
does anybody know a function or an algorithm to do so?