Originally posted by: Andrian
I've found that it don't update correctly his background when the window moves!How to rePair it ?
I've try to write to your e-mail but unreachable !
Andrian
Originally posted by: Stu
Hi,
You avi class is great, however if your windows installation doesn't have multimedia drivers installed it won't work. Is there a way to get the avi working without having to install the drivers with windows setup. i.e. can I ship specific dlls to get the avi to work.
Thanks
Stu
ReplyOriginally posted by: kim tae hyun
Great class!
Then ..
What do I do to crate CAVICtrl's window instead of making static control?
Is only method using 'Creat' or 'CreateEx'?
I tried this, but it had many problem.
In case of WS_CHILD style, not transparent.
WS_POPUP style cause no movement of animation, when I move window.
plz. wizard!
ReplyOriginally posted by: niall
I tried out my RLE8 compressed avi and it worked perfectly.
This was a great surprise. I was originally writing a animate ctrl to support compressed with an audio and video stream, your control has really kickstarted my coding.
thanks,
niall
Originally posted by: niall
How do you compress your avi with MS-RLE?
What application do you use?
Originally posted by: Eric Forget
Use Multimedia Timer rather than Normal Timer... That will probably resolve the problemes about parent window hit and window movement...
Multimedia Timer are based on Callback function rather than window message so localy that will correct some bug when the dialog moves or other problems...
Eric
Nice class :o)
Originally posted by: Paul garvey
If I wanted to play an avi file of the size 1024 x 768,
would there be a problem running it from your program?
Originally posted by: Thierry Maurel
Hi,
it seems that the dialog don't set a valid position for
the avictrl if the dialog is moved during playing.
Thierry
PS : excuse me for my bad english
Originally posted by: Amnon
One suggestion:
As an alternative to opening a new thread yourself you might want to try using the multimedia timeSetEvent and timeKillEvent.
Reply