Originally posted by: Sang-moon,Lee
I will use this source usefully.. ^^
Thank you..
Originally posted by: Maniac Wolf
This is great ! Just to thank you.
It teach me a lot a in many easpect of game
programming !!
Originally posted by: Jens Winslow
I have always found an example of a few good lines of code worth a tousand words in a manual! Thank you soo much for this, it will be of great use as I try to learn dX.
Jens
ReplyOriginally posted by: Joe Ismert
Does anyone know why I might be having sound problems with
NT4.0 (sp4) and DirectX games that I compile?
1)I have no problems playing the sounds outside of the game
2) The 50K compiled version plays the sounds just fine
3) Thus I assume it is some compiler option on my end that is causing
the failure.
So, does anyone know what the propoer settings I need to
enable sound?
Also, if anybody has an answer to the transparency problems
let me know otherwise I might try some fiddling on my own.
This is a great sample!
ReplyOriginally posted by: johnny p
i would also like to know how you got your exe
down to 50k. i tried everything i know and still
only got it to 64k. nice work, btw.
thanks,
johnny p.
ReplyOriginally posted by: Tim
The programs great, any chance of putting out a tutorial?
ReplyOriginally posted by: Goff
I like It(Fist record from Russia)
ReplyOriginally posted by: kishore
Application when compiled gives fatal error as it could not open the dinput.h file..
where is this located if any.?
Originally posted by: Lion Kimbro
You already have the DirectX and MFC dll's on your conputer, and those are veery large. DX contains the
graphics code, and MFC contains the internal archetecture code. They both allow for the construction of
simple, clear, clean, and quick code.
{:)}=
This is in response to the question, "How did you get such a small source file?!"
Originally posted by: Gun-ju Cho
Hello Sir!
It's to souce error massage!!
All Compile!!
How to make project<????>
Reply