Originally posted by: Srinivas
Is it possible to drag and drop any objects from any controls like List Control,Tree Control or list box.
If so please explain?
Originally posted by: 111222
i need it!
ReplyOriginally posted by: amir lopatin
How can I get the treectrl to scroll when the user is near the bottom or top. I tried seeting up a timer during OnBeginDrag and in the Ontimer method checking for proximity to the top and bottom. Then I call ScrollWindow but the results are strange (at best). Any help??
ReplyOriginally posted by: Juliana Freire
If the treeview does have the mousemove and mouseup events mentioned here, please, let me know where they are. I can't find them. The treeview does not have these events.
ReplyOriginally posted by: Gernot Grames
The CopyBrunch function don't exist!
If someone know a other way to correct the CopyBrunch function, please tell me!
Reply
Originally posted by: yangyang
I have read these codes and thx to the author.
i want to get the Key state in function View::OnBegindrag(NMHDR* pNMHDR, LRESULT* pResult) .that is ,i want to know when i drag ang drop a tree item,the Shift key or Alt key is pressed or not.
can any one know how to get the key state?
thankx.
Originally posted by: lawrence
Drag & Drop works fine in debug mode, but crash in release mode, I'm running under VC++ 6.0 + SP3, NT4+SP5
Any help will be highly appreciated and you could send email to me straightly.
Originally posted by: Bhavesh
I'm using Tree View Control mainly for Drag and Drop
Any suggestion or pointers
Thank You
Hi,
functionality. But I'm using SDK and not MFC. Still
I found the code to be pretty useful I could find the
equivalent API's in most case.
But still there is some abnormal behaviour
1) After the Drag and Drop operation is over I'm not able
to change the selection.
2) The item image created by "TreeView_CreateDragImage"
is not visible. I checked the return value , which shows
the item is succesfully created.
I think it is the problem with the Item state
Bhavesh
Originally posted by: Yoy
This CTreeCtrlX is great, I use it and do minor change to support my application, it is really great.
One minor change I made during initializing this class to prevent memory can not be read is:
CTreeCtrlX::CTreeCtrlX()
{
// When this tree is initialized, no dragging of course
m_bLDragging = FALSE;
}
Reply
Originally posted by: murthy
How do you trap WM_MOUSEMOVE and WM_LBUTTONUP messages for tree control as they are not available in class wizard.